Ebook Playing War: Military Video Games After 9/11, by Matthew Thomas Payne
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Playing War: Military Video Games After 9/11, by Matthew Thomas Payne
Ebook Playing War: Military Video Games After 9/11, by Matthew Thomas Payne
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Review
“As the first book-length work examining military shooting games, Matthew Thomas Payne’s Playing War is a critical analysis of war games, how they frame war, and how war itself is treated like a game. Recommended for scholars of war games and military studies alike.”-Mark J. P. Wolf,co-editor of The Video Game Theory Reader“A unique and ambitious analysis of the relationship between the military and the video game industry. With a tremendous breadth of knowledge, Payne weaves together contemporary cultural criticism of war and post-9/11 politics with play theory, production studies, and textual analyses. Impressively crafted, Playing War is sure to take its place among the growing body of key works that define game studies.”-Nina Huntemann,co-editor of Gaming Globally: Production, Play, and Place
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About the Author
Matthew Thomas Payne is an associate professor in the Department of Film, Television, & Theatre at the University of Notre Dame. He is author of Playing War: Military Video Games after 9/11, and is co-editor of the anthologies Flow TV: Television in the Age of Media Convergence and Joystick Soldiers: The Politics of Play in Military Video Games.
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Product details
Paperback: 288 pages
Publisher: NYU Press; Reprint edition (April 5, 2016)
Language: English
ISBN-10: 147980522X
ISBN-13: 978-1479805228
Product Dimensions:
6 x 0.7 x 9 inches
Shipping Weight: 1 pounds (View shipping rates and policies)
Average Customer Review:
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Amazon Best Sellers Rank:
#1,928,049 in Books (See Top 100 in Books)
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